CraigDolphin
GrumpyOldMan in Training
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- Dec 21, 2005
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Has anyone else here been following the DRM restrictions for recent game releases to PC like Bioshock and upcoming ones like Mass Effect and Spore?
I was so excited for Mass Effect I'd actually pre-ordered the darned thing (first time I've ever pre-ordered a game).
Then I found out what they plan to do for DRM. If you're thinking it's something akin to the usual 'must have the disc in the drive' then welcome to the new brave world of pc gaming.
Remember, this is for a single player game with zero online content features.
First off, you absolutely must have an internet connection to install and play your game. No internet = no play for you.
Second. You are allowed three online 'activations'. Each time you reinstall your operating system, upgrade your pc's components, or replace failed hardware, you'll burn up another activation. When you've reached three activations, you're only recourse is to call the publisher and beg for more. They do not say what grounds will be considered good enough to be granted more.
Third. You are installing SecuROM (Sony's latest rootkit) when you install the game. It hides itself, makes non-editable registry entries (you need third party, non-free software to get rid of it) and the latest variation of this software sends unspecified 'information' to the game publisher. And none of this is transparent to the end user.
Fourth. If ever there's a problem with the authentication servers, or they decide its no longer economic to maintain the servers like Microsoft did with Plays for Sure, and Sony did with their music DRM servers, then you will no longer be able to install your game on any new computer system that you own, or perform upgrades to a computer with an existing installation without triggering the need to re-activate your copy.
Fifth. Online activations require bandwidth. Perhaps a limited amount but we have no way of knowing whether a dicey dialup connection, like mine, will work or timeout. Over time, as they start using this spyware for data mining, I won't be at all surprised if they start requiring broadband.
Sixth. They also planned to force an onliine re-authentication check every 5 - 10 days until the bad PR and customers outcry 'forced' them to back down on this. Personally, I think this was a calculated move to make it appear that the final DRM scheme was more 'reasonable' even though it is now equally as bad as that for Bioshock (which caused a huge uproar at the time with all the server issues they had). However, I will be shocked if this concept doesn't return again soon for some other game once apthy overcomes antipathy for this round of DRM restrictions.
The official justification for all this nonsense is to stop piracy, of course. But the exact same DRM scheme was cracked in 14 days for Bioshock. So how effective will this be except to drive previously legitimate, paying customers into getting cracked versions that don't have all this junk instead? I'm not advocating piracy. I don't have/own any pirated games and I still don't plan to go that route. But I'm heartily tired of the endless encroachment of software companies paranoia onto my rights as a consumer to own and use what I have paid for.
And making all this really irritating is that NONE of this information is available on the box or displayed during the installation process. Disgusting.
So, I canceled my pre-order and am mighty peeved to have had to do so. The game looks awesome to me, but I'm not prepared to shell out my money for something that I cannot control where and when I play it. I feel like the legitimate consumer is like a frog in a pot with the water being heated slowly. I think it's time to get out of the pot.
Until the pc game industry comes to its senses, I'm officially boycotting all such ridiculous DRM schemes from now on. I'm not opposed to the disc-in-the-drive method of DRM as it's only a minor inconvenience, and I control whether the disc is kept in good shape, but this nonsense has got to stop.
Ok, that's my rant
Anyone else here thinking about buying those games for PC consider yourself forewarned.
I was so excited for Mass Effect I'd actually pre-ordered the darned thing (first time I've ever pre-ordered a game).
Then I found out what they plan to do for DRM. If you're thinking it's something akin to the usual 'must have the disc in the drive' then welcome to the new brave world of pc gaming.
Remember, this is for a single player game with zero online content features.
First off, you absolutely must have an internet connection to install and play your game. No internet = no play for you.
Second. You are allowed three online 'activations'. Each time you reinstall your operating system, upgrade your pc's components, or replace failed hardware, you'll burn up another activation. When you've reached three activations, you're only recourse is to call the publisher and beg for more. They do not say what grounds will be considered good enough to be granted more.
Third. You are installing SecuROM (Sony's latest rootkit) when you install the game. It hides itself, makes non-editable registry entries (you need third party, non-free software to get rid of it) and the latest variation of this software sends unspecified 'information' to the game publisher. And none of this is transparent to the end user.
Fourth. If ever there's a problem with the authentication servers, or they decide its no longer economic to maintain the servers like Microsoft did with Plays for Sure, and Sony did with their music DRM servers, then you will no longer be able to install your game on any new computer system that you own, or perform upgrades to a computer with an existing installation without triggering the need to re-activate your copy.
Fifth. Online activations require bandwidth. Perhaps a limited amount but we have no way of knowing whether a dicey dialup connection, like mine, will work or timeout. Over time, as they start using this spyware for data mining, I won't be at all surprised if they start requiring broadband.
Sixth. They also planned to force an onliine re-authentication check every 5 - 10 days until the bad PR and customers outcry 'forced' them to back down on this. Personally, I think this was a calculated move to make it appear that the final DRM scheme was more 'reasonable' even though it is now equally as bad as that for Bioshock (which caused a huge uproar at the time with all the server issues they had). However, I will be shocked if this concept doesn't return again soon for some other game once apthy overcomes antipathy for this round of DRM restrictions.
The official justification for all this nonsense is to stop piracy, of course. But the exact same DRM scheme was cracked in 14 days for Bioshock. So how effective will this be except to drive previously legitimate, paying customers into getting cracked versions that don't have all this junk instead? I'm not advocating piracy. I don't have/own any pirated games and I still don't plan to go that route. But I'm heartily tired of the endless encroachment of software companies paranoia onto my rights as a consumer to own and use what I have paid for.
And making all this really irritating is that NONE of this information is available on the box or displayed during the installation process. Disgusting.
So, I canceled my pre-order and am mighty peeved to have had to do so. The game looks awesome to me, but I'm not prepared to shell out my money for something that I cannot control where and when I play it. I feel like the legitimate consumer is like a frog in a pot with the water being heated slowly. I think it's time to get out of the pot.
Until the pc game industry comes to its senses, I'm officially boycotting all such ridiculous DRM schemes from now on. I'm not opposed to the disc-in-the-drive method of DRM as it's only a minor inconvenience, and I control whether the disc is kept in good shape, but this nonsense has got to stop.
Ok, that's my rant
