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murray83

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has anyone past or currently made an old skool ( point and click ) adventure

using a table for your satchel SQL to say what you have and when you have used it and so on

as i have a seed of an idea, to try and use the old usbourne book The Mystery of Silver Mountain https://www.goodreads.com/book/show/8478718-the-mystery-of-silver-mountain

which i have had since the days of the venerable spectrum to which me and my dad typed in line after line of code

but i was thinking as i do from time to time, with royalty free art you could try and make it look more like the book, then just black screens on the spectrum, even though the imagination of a young child is a powerful thing and i spent many an hour going through that book wishing it looked like it did in the pages
 

murray83

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take that as a no, but one never to back down from a challenge

here is what i have cobbled together so far

im quite happy with the following so far

Animated Text

Hot Spot on Door for Village

what im not happy about is the being unable to hide the examine table button dam thing
 

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gemma-the-husky

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https://www.access-programmers.co.uk/forums/showthread.php?t=304934

see this thread, which discusses character management in an rpg.

It might be worth discussing this with @Aeristan


I think in general, you have a host of characters, enemies, locations, implements and actions, etc. and then have a process that deals with whatever happens to be in the current location, according to the current attributes of the characters involved. You can move between locations according to your location specifications (ie - map), but you might need a key etc to open the door.
 
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kevlray

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I worked for Sierra On-Line (many moons ago). Went to programmer, to QA, to tech support to programmer. So I have see a lot of adventure games front and back. We had a propriety computer language to code everything. A lot has changed since then.
 

murray83

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I worked for Sierra On-Line (many moons ago). Went to programmer, to QA, to tech support to programmer. So I have see a lot of adventure games front and back. We had a propriety computer language to code everything. A lot has changed since then.
so does that mean you know Metal Jesus ?? :cool:

but thanks yeah times change and methods of doing things get easier, maybe :D
 

murray83

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hi guys uploaded what done so far ( some of the pictures are just holders ) let me know if the link works and if so then what do you think, cheers

new url to come soon as linked to own google drive and not a public one, soz all
 
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gemma-the-husky

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I think the link takes us to YOUR google drive, not a public one?
 

murray83

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current build of what i have done in my point click adventure style game

not complete by long shot, but have a few big things ticked of my list such as

1. Credits Scroll

2. Final Battle ( but could still do with a tweak in case of a dead heat on health dropping to zero )

see what you think all comments welcome

have also made a site not much at mo, but hopefully add more as i go along, and thanks to everyone's help along the way so far :)

Silver Mountain
 

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murray83

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but mine is run from a web page so then easy to update on the fly
 

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